Hello! My name is Tatu Eugen, and I am a passionate level designer specializing in the Counter-Strike engine. With years of experience, I focus on creating immersive and balanced maps that offer both competitive depth and engaging gameplay.
My work is a blend of technical precision and artistic vision, ensuring every level is not only visually stunning but also fun to play. I'm always looking for new challenges and ways to push the boundaries of what's possible within the game.
Have a project in mind, want to collaborate, or just want to chat about mapping? Feel free to reach out!