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  Game: Counter-Strike
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Type of Maps, Bomb / Hostages / Arena / Knife
Tatu Eugen
post Jul 5 2019, 09:33 PM
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I will explain and show you how to do maps for different gameplay scenario.

Hostage Rescue: cs_
These maps is about counter-terrorist team, who must save hostages on the map, making these type of maps is very easy in fact.

Best map example layout is cs_assault, where TS have hostages in their base very close to the spawn zone.

1. Add hostages in your map, go Entity Tool -> hostage_entity, place how many you want where you want hostages to be.
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2. Add rescue zone, with texture aaatrigger create a block and next press on it with Selection Tool, CTRL + T and make it: func_hostage_rescue
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On the rescue zone you can show there is rescue zone, by placing some text or stuff.
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