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Making water, How to make water in map
Tatu Eugen
post Nov 11 2019, 04:02 PM
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Making water is very simple, i will show you in this tutorial.

1. Create a block with texture of water, some water have ! prexif in front of name (!waterblue), you can use any texture for water. The ! prefix let water texture to have some small animations on it.
Attached Image


2. Select block and press CTRL + T or right click on it Tie to Entity and select func_water
Attached Image


Now in my map i have water:
Attached Image


You can customize this water little bit, go to properties of func_water and do this options:
  • Render Mode: Texture
  • FX Amount: 100
  • Contents: Water
  • Wave weight: 0.1


And i get this water in game:
Attached Image


Note: Water is not water, is just a block wich don't let you jump and get hp lost, with some animations on texture.
Attached Image


Warning: Too much water is not good for your map perfomance, drop fps can be a cause of too much func_water


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Hi there :)
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