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Models in map, How to add models in map |
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#1
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![]() Gold Nova III
Group: Super Admin![]() ![]() Joined: 6-June 19 From: Romania Member No.: 1 ![]() ![]() |
I will show you the best way to put models in map.
1. In your map place one entity: cycler 2. Click on it and go to properties, on Model / Sprite press ... and choose one model 3. We need to have something like this now: 4. Clip the model with CLIP TEXTURE so player can't go through model in game. Example: 5. Go to cycler properties and copy the model path 6. Change the cycler entity with env_sprite 7. Paste the path of the model in Sprite field Now in game this is the results: NOTE: Be careful how you use clip texture on your model to clip, players can climb on everything. (trust me) -------------------- Hi there :)
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#2
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Unranked
Group: Members![]() ![]() Joined: 9-November 20 Member No.: 24 ![]() |
Hi,
How do I include my models to a map? Is there something similar to -wadinclude key of CSG? I have a cycler on my map that points to a model in a folder containing different resources. The map compiles fine but as I try to run it an error occurs. Obviously everything works fine if I move the model to the game directory, but I would like to leave that directory clean. |
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#3
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![]() Gold Nova III
Group: Super Admin![]() ![]() Joined: 6-June 19 From: Romania Member No.: 1 ![]() ![]() |
@mgames you cannot include any other resources only wads in bsp... only in source you can include everything
![]() -------------------- Hi there :)
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