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  Game: Counter-Strike
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Map Crash
SmartmachineR
post Jun 15 2020, 12:42 AM
Post #1
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Hi, So i've made a map for Counter Strike 1.6 Zombie Escape and i've been having problems with it.
The map seems to make server crash i don't find any errors or max entities or anything else.
I know the server has "150+ plugins" so i don't know if that could be it.
I've Rework the map a couple of times, i had custom wads and i removed all and now i have put only the default ones.
Here's the map download link: https://gamebanana.com/maps/210295 here's the log: https://www.sendspace.com/file/ythck6
I would appreciate the help.

This post has been edited by SmartmachineR: Jun 15 2020, 12:43 AM
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Attached File  ze_divergent_v1.rar ( 2MB ) Number of downloads: 254
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Tatu Eugen
post Jun 17 2020, 01:00 PM
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I can't help you properly, because i dont' have any informations about errors or others.

Just few tips, you use way too much wads, is not okay after all.
CODE
added 15 additional animating textures.
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\halflife.wad
- Contains 61 used textures, 74.39 percent of map (3116 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\xeno.wad
- Contains 1 used texture, 1.22 percent of map (264 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\chateau.wad
- Contains 4 used textures, 4.88 percent of map (136 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_747.wad
- Contains 1 used texture, 1.22 percent of map (143 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_assault.wad
- Contains 4 used textures, 4.88 percent of map (22 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_bdog.wad
- Contains 4 used textures, 4.88 percent of map (132 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_cbble.wad
- Contains 2 used textures, 2.44 percent of map (61 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cstrike.wad
- Contains 1 used texture, 1.22 percent of map (123 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\de_aztec.wad
- Contains 1 used texture, 1.22 percent of map (24 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\de_piranesi.wad
- Contains 2 used textures, 2.44 percent of map (160 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\de_storm.wad
- Contains 1 used texture, 1.22 percent of map (74 textures in wad)


Many mappers have problems with these maps, you must understand goldsrc have limits, you can't use what you want how many times you want. You are limited, btw, some of limits is never listed in hammer because is in engine, not in hammer, hammer is just a tool for making maps, not for making engine modifications.

You must watch in your map after complex structures, like small pieces in one (mountains), and others things, these details push engine to the limit and server crash, i can tell you i face with this problem in the past, i deteled some detailed things and was okay after. I can't tell you more, only valve can "i guess" s0211.gif


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Hi there :)
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SmartmachineR
post Jun 17 2020, 05:52 PM
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QUOTE (Tatu Eugen @ Jun 17 2020, 01:00 PM) *
I can't help you properly, because i dont' have any informations about errors or others.

Just few tips, you use way too much wads, is not okay after all.
CODE
added 15 additional animating textures.
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\halflife.wad
- Contains 61 used textures, 74.39 percent of map (3116 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\xeno.wad
- Contains 1 used texture, 1.22 percent of map (264 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\chateau.wad
- Contains 4 used textures, 4.88 percent of map (136 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_747.wad
- Contains 1 used texture, 1.22 percent of map (143 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_assault.wad
- Contains 4 used textures, 4.88 percent of map (22 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_bdog.wad
- Contains 4 used textures, 4.88 percent of map (132 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cs_cbble.wad
- Contains 2 used textures, 2.44 percent of map (61 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\cstrike.wad
- Contains 1 used texture, 1.22 percent of map (123 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\de_aztec.wad
- Contains 1 used texture, 1.22 percent of map (24 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\de_piranesi.wad
- Contains 2 used textures, 2.44 percent of map (160 textures in wad)
Including Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\de_storm.wad
- Contains 1 used texture, 1.22 percent of map (74 textures in wad)


Many mappers have problems with these maps, you must understand goldsrc have limits, you can't use what you want how many times you want. You are limited, btw, some of limits is never listed in hammer because is in engine, not in hammer, hammer is just a tool for making maps, not for making engine modifications.

You must watch in your map after complex structures, like small pieces in one (mountains), and others things, these details push engine to the limit and server crash, i can tell you i face with this problem in the past, i deteled some detailed things and was okay after. I can't tell you more, only valve can "i guess" s0211.gif


Thank you for the tips, i will reduce the wads i use, also i had trigger_hurts with 1000000 damage and i change it to 40k, i didn't know that could crash a server mostly because that is my first map and i'm a new mapper so there's plenty of things to learn... s0211.gif
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Tatu Eugen
post Jun 18 2020, 10:20 PM
Post #4
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  Joined: 6-June 19
  From: Romania
  Member No.: 1
  Steam ID: tatu_eugen
 


Is okay man, take your time, test, test, test, test s0606.gif s0606.gif s0606.gif s0606.gif


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Hi there :)
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