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How to optimize a map, Better map r_speeds in source
Tatu Eugen
post Sep 23 2020, 09:52 PM
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How to optimize your map for better r_speeds

1. Use nodraw texture on the hidden faces, like roofs, back walls, etc.
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2. Use func_detail, use it on stairs, details, etc.
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3. Run the map (Compile) in expert mode full compile, for the final release only
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4. Close skybox where you can, open skybox is bad for optimization
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5. Build your map for better optimization
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