Raised: €4,50 Target: €100

Welcome Guest ( Log In | Register )

Tatu Eugen Maps > GoldSrc > Help
  Game: Counter-Strike: Condition Zero
Reply New Topic
fgd and functions, Not sure i understand them completly
post Jun 25 2021, 08:34 AM
Post #1
Unranked 4  
Group Icon
  Group: Members
  Joined: 22-June 21
    Member No.: 31

So im newbie map maker and im currently using hammer(free). In the settings one can add different fgd´s.
I am not sure which one i should use if i wish to make maps for cs zero.

I try different ones and depending on which one i chose happens different things as:

When making the map the info_player either appears as a green or red block and with other fgd it appears as a player with skin though not the cs zero models.

With other fgd happens i miss functions as env_fog, func_breakable and other functions.

Not sure if you could explain what is the difference between the different fgds and which one i should use to have all the available functions etc. that works with cs zero.

So far i understand that the fgd is the pack that provides hammer with the functions that the engine can use.

Go to the top of the page
+Quote Post

Reply New Topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:


Tatu Eugen © All rights reserved. Since 2008
Powered and hosted by GVME.ORG
Time is now: 29th July 2021 - 03:06 AM