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How to make a WAD with textures, Learn how to make your own textures for your maps! |
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![]() Gold Nova III
Group: Super Admin![]() ![]() Joined: 6-June 19 From: Romania Member No.: 1 ![]() ![]() |
This tutorial is very simple, you learn how to make custom textures and add them in a WAD file, wad -> textures, compressed as .wad for GoldSrc Engine.
1. Download Wally and extract/install. 2. Open wally after is extracted on your pc. NEW: Will create new textures pack. OPEN: Edit textures from your pc. (Open wad files, etc.) 3. I press new, and i choose: Half-Life Package [wad] 4. I create some new textures, you can create/edit with what program you want (Gimp, Photoshop, etc.) I use gimp/paint. All textures need to have dimensions that are multiples of 16. Textures must have this dimensions in px: Width + Height CODE 16x16 16x32 16x80 32x32 32x64 32x128 48x64 48x128 64x64 64x96 64x112 64x128 80x48 96x128 128x32 128x64 128x128 128x256 144x48 192x128 192x144 240x128 256x92 256x128 256x192 256x256 256x512 512x512 I made a simple texture: 5. Copy your texture and paste in Paint (Start -> All Programs -> Accessories -> Paint). 6. Save texture, from Paint -> Save as... with 24-Bit format, as .bmp file. 7. From where you saved your texture, click on it and drag in wally, just like this: After this, you should have like this: 8. My wad is ready, now save it, in wally, File -> Save as... Now your wad is ready to use, i added wad in hammer, i get the result: -------------------- Hi there :)
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