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How to make a WAD with textures, Learn how to make your own textures for your maps!
Tatu Eugen
post Jun 19 2019, 04:03 PM
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This tutorial is very simple, you learn how to make custom textures and add them in a WAD file, wad -> textures, compressed as .wad for GoldSrc Engine.

1. Download Wally and extract/install.

2. Open wally after is extracted on your pc.
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NEW: Will create new textures pack.
OPEN: Edit textures from your pc. (Open wad files, etc.)

3. I press new, and i choose: Half-Life Package [wad]
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4. I create some new textures, you can create/edit with what program you want (Gimp, Photoshop, etc.) I use gimp/paint.

All textures need to have dimensions that are multiples of 16. Textures must have this dimensions in px:
Width + Height
CODE
16x16
16x32
16x80
32x32
32x64
32x128
48x64
48x128
64x64
64x96
64x112
64x128
80x48
96x128
128x32
128x64
128x128
128x256
144x48
192x128
192x144
240x128
256x92
256x128
256x192
256x256
256x512
512x512


I made a simple texture:
Attached Image


5. Copy your texture and paste in Paint (Start -> All Programs -> Accessories -> Paint).
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6. Save texture, from Paint -> Save as... with 24-Bit format, as .bmp file.
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7. From where you saved your texture, click on it and drag in wally, just like this:
Attached Image


After this, you should have like this:
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8. My wad is ready, now save it, in wally, File -> Save as...
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Now your wad is ready to use, i added wad in hammer, i get the result:
Attached Image


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Hi there :)
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