WAD is the file extension for Half-Life texture packages. An acronym for Where's All the Data, WAD files first originated in ID Software's Doom as a general purpose file archive to help facilitate game MODs. A format of the same name was later used in ID Software's Quake engine as a texture package, then consequentially adapted by Half-Life 1's GoldSrc engine. GoldSrc specifically uses version 3 of the format, sometimes referred to as WAD3.
WAD files typically contain standard texture sets, custom texture sets for individual levels, sprays, HUD elements and fonts.

This PHP Script has an Anti-Leech feature turned on.

Make sure you are accessing this file directly from http://www.temaps.com/wads/index.php?dir=

Continue.

Tatu Eugen © All rights reserved. Since 2008
Powered and hosted by GVME.ORG
Time is now: 2021-01-23